The Legend of Zelda: Ocarina of Time ranks first among these video games of all time, and Tetris ranks second. All five contenders were evaluated on the same published criteria, and their weighted scores determine the order from highest to lowest.
IMPORTANT CONTEXTThis is a subjective ranking. Availability, platforms, editions, catalogs, and prices can change; use the linked official page for current details.
01
N
Nintendo
The Legend of Zelda: Ocarina of Time
Best overall
The Legend of Zelda: Ocarina of Time, associated with Nintendo, is one of the video games evaluated for this list. It is the strongest all-around choice in this group, with its clearest strengths in gameplay and fun. The gameplay assessment focuses on depth, responsiveness, and the quality of the core play loop.
Tetris, associated with Alexey Pajitnov, is one of the video games evaluated for this list. It is the closest alternative to the top choice, with its clearest strengths in design and accessibility. The design assessment focuses on rules, systems, balance, and creative execution. Fun is the main point to compare with the nearby contenders before choosing it.
Super Mario World, associated with Nintendo, is one of the video games evaluated for this list. It offers a balanced middle-ground choice, with its clearest strengths in design and fun. The design assessment focuses on rules, systems, balance, and creative execution. Accessibility is the main point to compare with the nearby contenders before choosing it.
The Last of Us, associated with Naughty Dog, is one of the video games evaluated for this list. It is a more specialized alternative, with its clearest strengths in replay value and gameplay. The replay value assessment focuses on reasons to return after the first playthrough or session.
Elden Ring, associated with FromSoftware, is one of the video games evaluated for this list. It is the most situational option in this top five, with its clearest strengths in accessibility and replay value. The accessibility assessment focuses on ease of learning, setup, and bringing in new players.
Three independent write-ins unlock an honorable mention. The 10 strongest active mentions are shown; inactive mentions archive after 12 months. At 25 monthly votes, a contender enters a scoring review for possible top-five promotion.
No honorable mentions yet. Repeated write-ins merge automatically.
THE SCORING
HOW ALL FIVE SCORED
The five criteria create the AI baseline. The community adjustment is then added or subtracted to produce the current published score.
Keep the criteria fixedSwipe to compare all five →
Criterion
#1The Legend of Zelda: Ocarina of Time
#2Tetris
#3Super Mario World
#4The Last of Us
#5Elden Ring
97
91
89
90
84
90
95
94
89
87
95
89
90
83
83
93
95
85
87
91
95
92
90
91
89
AI baseline scoreWeighted criteria result
94.0
92.3
90.0
88.0
86.1
Community adjustmentVote-share influence
0.0
0.0
0.0
0.0
0.0
Current published scoreBaseline + community
94
92
90
88
86
#1
The Legend of Zelda: Ocarina of Time
94/100
AI baseline94.0
Community0.0
Published94
#2
Tetris
92/100
AI baseline92.3
Community0.0
Published92
#3
Super Mario World
90/100
AI baseline90.0
Community0.0
Published90
#4
The Last of Us
88/100
AI baseline88.0
Community0.0
Published88
#5
Elden Ring
86/100
AI baseline86.1
Community0.0
Published86
Gameplay · 30%Depth, responsiveness, and the quality of the core play loop.
HEAD TO HEAD
COMPARE THE TOP TWO
Select any two contenders above. We’ll line up what matters.
CONTENDER
N
Nintendo
The Legend of Zelda: Ocarina of Time
94
AP
Alexey Pajitnov
Tetris
92
Publisher / creator
Nintendo
Alexey Pajitnov
Ranking result
#1 · Highest weighted score
#2 · Second-highest weighted score
Signature strength
Gameplay
Design
Also strong in
Fun
Accessibility
Compare closely
Design
Fun
N
Nintendo
The Legend of Zelda: Ocarina of Time
94/100
AP
Alexey Pajitnov
Tetris
92/100
Publisher / creator
Nintendo
Alexey Pajitnov
Ranking result
#1 · Highest weighted score
#2 · Second-highest weighted score
Signature strength
Gameplay
Design
Also strong in
Fun
Accessibility
Compare closely
Design
Fun
WHY THIS ORDER?
THE RECEIPTS, NOT THE MYSTERY.
SummaRank compared award recognition, critical reception, player accessibility, design durability, and replay value, using current material from BAFTA, Metacritic, The Game Awards and the linked official or research references. Each contender was scored independently on the same five-part scorecard: Gameplay 30%, Design 25%, Fun 20%, Accessibility 15%, Replay value 10%. The weighted total determines the published order from highest to lowest; criterion strengths are not assigned by rank position, and verified community voting can make a limited, visible adjustment.